
It also doubles the damage of Fire-type attacks done to the user, though if a Fire-type move that makes contact is used against Fluffy, the Pokemon only takes normal damage as the two effects cancel one another out. Though there are six moves that are Special that make contact, the majority are Physical, and thus Fluffy loses out to Fur Coat. This is a smaller set than what Fur Coat protects its user from, and doesn't include moves such as Earthquake. Fluffy is basically a weaker version of Fur Coat, as while the latter halved the power of all physical attacks (technically doubled the user's Defense, but same difference mostly), Fluffy only halves the power of moves that make contact. In-game? Easily a waste, and a downright handicap. It also has access to Klutz, but that's really only useful when combined with certain end-game items like the Toxic Orb and such.

Some players might not find using a Pokemon that soaks up so much damage to be fun to use, but when you do get a powerful strike on them in revenge it tastes pretty sweet. It's nice that it can learn the fairly powerful Dark-type move Brutal Swing to deal with Ghost-type Pokemon, however. Though you should have the Brick Break TM by now, Stufful won't learn any Fighting-type moves prior to when it would evolve. Likewise it also learns Bide, another move requiring you to take damage to do damage (and note it doesn't get STAB, but CAN hurt Ghost-type Pokemon), and Payback, which grows more powerful if used after the opponent moved first which benefits from Stufful's lackluster Speed.

STAB wise, at this point naturally all you have is Tackle and Flail, the latter being only worth using after Stufful has taken some damage. Stufful has good Attack, but isn't quite intended to be a sweeper-instead, it seems the theme is that it can take a lot of abuse. It's like Alola is the reverse of Unova when it comes to evolutions levels, right?

When you catch it when first available at around Level 20 (note it's a tad rare to encounter), you only have to wait seven levels or so till you have a fairly beefy Pokemon that can last till the end game. It's weird how a fairly ho-hum Pokemon like Lurantis seems to take forever to evolve, but then Mudbray, Dewpider, and now Stufful evolve so much faster into what I would call are pretty top-notch Pokemon for in-game. When I caught it for my Sun team I already had Mudbray, who had more or less the same stat distribution but with far higher Attack and only a sliver less Speed, though in Stufful's defense it evolves quite fast. As far as Alolan Pokemon go it's not the slowest around, and it has good HP and Attack, but otherwise it's not going to blow you away right off the bat especially considering you catch it fairly late into Akala.

In terms of offense, Fighting perfectly covers the main two weaknesses of Normal-type attacks-Rock and Steel-and thus other than Ghost-type Pokemon, it can hit everything with STAB for neutral damage. Adding Normal doesn't grant any additional weaknesses other than being weak to other Fighting-type Pokemon, and grants an immunity to Ghost-type Pokemon. I pretty much consider it more or less a new Type combination since while we do have a Pokemon with said typing, it's the Pirouette Forme of the Mythical Meloetta and thus not a Pokemon players will typically get to use during the adventure. That being said, Normal/Fighting is pretty cool. The pink color-scheme, the fact they're basically living stuffed animals/mascots, they seem like the perfect candidate for the concept. As much as I enjoy this line, it seems like a missed opportunity to not make them our first Fairy/Fighting Pokemon.
